GLSL validation Script

 nerd, opengl, glsl, glslang

![](/content/images/2014/Jun/opengl.jpg) I've had to write some GSL recently. Quite enjoyable but the I'd set up a pretty awful development loop. Edit the shader, run the


 nerd, games, xbox one, xbox

A little bit late to the party but I hooked up an XBOX ONE at home this weekend. It's pretty good! I really like the voice interface, it's incredibly spooky